2 ms·
Consider that while a videogame runs on 60fps (or more), a board game runs on frame-per-turn. You would be doing what overwatch is doing in a frame, for an enti
by Fire-Dragon-DoL 6y ago
Consider that while a videogame runs on 60fps (or more), a board game runs on frame-per-turn.
You would be doing what overwatch is doing in a frame, for an entire turn. That's way easier: if a turn is out of sync, revert to the previous one!