4 ms·
Most FPS games suffer from “peekers advantage” due to the client side simulation of the player moving. Basically they can pop out or move around a corner and sh
by meheleventyone 6y ago
Most FPS games suffer from “peekers advantage” due to the client side simulation of the player moving. Basically they can pop out or move around a corner and shoot before the movement has time to replicate from the server to you. The worse your latency the more advantage another player has.