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I'm a pretty avid Call of Duty fan and have been playing ther Battle Royale, Warzone, a lot lately. Prior to this article, I've suspected there was some sort o
by SkyPuncher 6y ago
I'm a pretty avid Call of Duty fan and have been playing ther Battle Royale, Warzone, a lot lately.
Prior to this article, I've suspected there was some sort of predictive algorithm that helps make things smooth overall. I've noticed on a few occasions, I'll get shot by someone pre-firing a corner I haven't gone around yet (like sprinting to a corner to make a play). Several times, the kill cam has shown me fully around the corner for the other player.
I also have poor latency (my ISP routes poorly) and playing with friends that are geographically far - with servers even further away from me (though relatively close to them). It's a bummer that it happens, but I'm up to 200ms behind realtime. I suspect the game is predicting my movements - some of which put me in very bad positions, unintentionally.
- meheleventyone 6y agoMost FPS games suffer from “peekers advantage” due to the client side simulation of the player moving. Basically they can pop out or move around a corner and shoot before the movement has time to replicate from the server to you. The worse your latency the more advantage another player has.