2 ms·
>1s is an eternity in a close fight, and players don’t just react, they also read ahead and align inputs based on the situation they expect, regardless of the s
by Aerroon 6y ago
>1s is an eternity in a close fight, and players don’t just react, they also read ahead and align inputs based on the situation they expect, regardless of the speed of the game.
This was a pretty obvious result when LinusTechTips did their different frame rate testing in first person shooter games. Higher frame rate benefited worse players more than skilled players. My assumption is that skilled players have learned the pattern. Kind of like martial arts - you practice a flow of moves so that you can execute them without having to think about the next move. (Perhaps this is also how people type very quickly.)