3 ms·
You are still talking about physical items. Let's say you collect some rare item like "the sword of sauron" in some MMO game. This time, it's really yours beca
by koonsolo 6y ago
You are still talking about physical items.
Let's say you collect some rare item like "the sword of sauron" in some MMO game. This time, it's really yours because it lives on the blockchain. Sure, it's a digital item and the data (3D mesh + prpoerties) could be copied, but only the real thing can be used in game.
This thing is a real digital collectors item.
I could see this work with digital Pokemon and things like that.
- dgellow 6y agoConsidering your examples: if I have the sword of Sauron in the game, then it’s mine. I collected a lot of digital items during my life and never had a need for a blockchain. I would also never care if a « true owner » is registered somewhere as long as I have mine. Same for Pokémon’s, if I have them in my game then they are mine.
- koonsolo 6y agoSure, but when you want to trade them, you are stuck on the platform. I used to play Crossout, and there is no way to trade or sell your things to other players for real money. I'm not talking about blockchains representing those items, I'm talking about those items being in the blockchain. This way, the item is really yours, you can sell it to anyone you want, on any platform you want. Basically just like a real item. Right now, game items are stuck on the platform. When it's in the blockchain, it's really yours, and you can use it on the platform. Big difference. I'm not claiming that this is going to be the future, but I think it has a high chance of succeeding. Imagine all those digital items you currently own, you just throw it on some market and you can sell all of those for real money.