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Does anyone know how Fall Guy's net code was implemented? It's very smooth with 100 participants.
by rdescartes 6y ago
Does anyone know how Fall Guy's net code was implemented? It's very smooth with 100 participants.
- Jaxkr 6y agoBased on Fall Guy's hiring page, which asked for experience with Photon, it's probably this: https://www.photonengine.com/en/pun https://www.photonengine.com/en/pun
- djmips 6y agoCould be using Photon but I don't think Photon solves this particular problem as far as I know. Did you see something in particular that mentions that as a feature?
- 8192kjshad09- 6y agoI don't know anything about their net code, but I suspect this is more about the fact that the game is less dependent on precise timing then something like a shooter or Smash.
- monocularvision 6y ago60*
- nightowl_games 6y agoFall Guys doesnt heavily use server authority, hence why various hacks exist for it.