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You probably don't want to do this. Players will get quite reasonably upset if the AI predicts thst the opponent will use an attack, so on their screen they hit
by anonymoushn 6y ago
You probably don't want to do this. Players will get quite reasonably upset if the AI predicts thst the opponent will use an attack, so on their screen they hit the opponent out of the attack, then a rollback occurs and the opponent has actually blocked.
Some games like Killer Instinct have AIs that learn to play like a certain player. It's pretty cool!
- shalmanese 6y agoCould be accounted for by having different cost functions for each type of misprediction and heavily penalizing the ones that decrease enjoyment in the game.