3 ms·
I always preferred doing ECS at a higher level. Above core engine level. Using ECS to handle stuff like rendering never made sense to me. So for me, Godot's app
by rafaelvasco 6y ago
I always preferred doing ECS at a higher level. Above core engine level. Using ECS to handle stuff like rendering never made sense to me. So for me, Godot's approach is the ultimate one. You model core engine compoments with inheritance and use ECS only for high level behavior for entities;
This is the way.
I have spoken.