3 ms·
That's due to range and especially latency issues with Bluetooth. It's one reason competitive shooters were more popular on the 360 than the Ps3 with its Blueto
by Causality1 6y ago
That's due to range and especially latency issues with Bluetooth. It's one reason competitive shooters were more popular on the 360 than the Ps3 with its Bluetooth gamepad.
- SkyPuncher 6y ago> . It's one reason competitive shooters were more popular on the 360 than the Ps3 with its Bluetooth gamepad. I played a LOT of Call of Duty and PS3. I never noticed input latency issues. I think shooters where more popular on XBox because Halo took over a ton of the initial market share.
- Godel_unicode 6y agoThere's been extensive study into the latency difference between 360 controllers and ps3 controllers. There is virtually none and it's definitely not noticeable with all the other latency sources in the signal chain. Edit: one public, easy to digest source https://www.reddit.com/r/RocketLeague/comments/8wvf9u/controller_input_lag_comparison_more_info_in_the/ https://www.reddit.com/r/RocketLeague/comments/8wvf9u/contro...
- Causality1 6y agoThat's on a PC. I'm not saying console results aren't similar but they aren't necessarily the same. Regardless, it was the common perception at the time and thus affected the behavior of players.
- Godel_unicode 6y agoYou might be surprised to discover that the radio waves don't care if they're going to a desktop PC in a traditional case, or a slightly different desktop PC in a Microsoft/Sony case! It was not "the common perception". At best it was common among your peer group?
- eru 6y agoSlightly off-topic: Caring about slight latency differences but then still using joysticks for a shooter seems rather weird.
- reaperducer 6y agoAnd yet when the military wants to shoot for real, it uses joysticks and not keyboards.
- orhmeh09 6y agoThat implies nothing about their suitability as an interface for shooters. The military has other concerns that don’t apply here, like field reliability, and decades of established practices and equipment.
- rowanG077 6y agoOf course because. A mouse cannot keep up with the real world. In a sense a mouse is too good. With a joystick it's fine if your actuation is slow because the joystick allready soaks up a lot of that shitty interface.
- eru 6y agoHuh? Who suggested that keyboards are better than joysticks for aiming? For aiming in a shooter you have: keyboard < joystick < mouse or gyro. For the military applications, the inertia of the thing you are aiming is important. In the most concrete example, think of swinging a rifle around to aim it. For a slightly more abstract think of aiming artillery.