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On iPhone 12 with iOS 14.4, it works after enabling WebGL 2.0. But raytracing example shows lots of weird black pixels. It looks like shadows rays are self inte
by atilimcetin 6y ago
On iPhone 12 with iOS 14.4, it works after enabling WebGL 2.0. But raytracing example shows lots of weird black pixels. It looks like shadows rays are self intersecting with the object.