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Depending on the game, you might need to do some machine learning programming. Forza heavily uses ML. You have Network programming, in there. Well I'm sure som
by offtop5 6y ago
Depending on the game, you might need to do some machine learning programming.
Forza heavily uses ML. You have Network programming, in there. Well I'm sure some specialties exist which are more difficult, it doesn't change the fact of video game programmer can make half as less as a normal business programer.
- andrewprock 6y agoIn addition, real-time systems, graphics programming, modelling, and more.
- dudul 6y agoBut usually these are 3 different jobs done by 3 different people.
- offtop5 6y agoDepends on the shop. I've seen video game studios which essentially have a single wunderkind who has to dabble in everything because no one else reaches his or her skill level. No other industry has low pay and crunch
- dudul 6y agoJust like some companies in different industries where some dev need to understand design, front end, backend, database, QA, devops, etc. > No other industry has low pay and crunch I wasn't talking about the workload or low salaries. I was talking about the statement that "video game programming" as a discipline is the most difficult of all.
- offtop5 6y agoIf someone's going to offer me $150,000 to do a job, I'm going to find it much easier than if I'm only offered $75,000. And plus I started my statement with "I find" , if you happen to program quantum systems and that's 10 times as difficult compared to writing a game engine in CPP, that's cool
- dudul 6y agoML and network programming can be found outside of video games. > I'm sure some specialties exist which are more difficult OK, so we agree. Video game programming can definitely be very tricky, but it's like any other specialties once you reach a certain threshold of sophistication/scale/whatever.