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Ex-game dev. This is really what it's about. Every engineer knows interacting mutable state tends to make code buggier. Well, a game simulating a virtual world
by munificent 6y ago
Ex-game dev. This is really what it's about.
Every engineer knows interacting mutable state tends to make code buggier. Well, a game simulating a virtual world is essentially a huge ball of deeply interacting mutable state by design.