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I have some intimacy with the American animation industry and its similar here. All artistry/design/etc. happens on the US side of operations, then the brute "{
by meetups323 6y ago
I have some intimacy with the American animation industry and its similar here. All artistry/design/etc. happens on the US side of operations, then the brute "{drag sliders around}/{draw intermediary frames}/{paint over broken rigs} to match the design docs" happens internationally by vendor studios who get paid next to nothing.
It's not dissimilar from things like L1 support in tech, which are often low cost international folks trained to respond using a fixed template. Both don't get paid much because their existence is expressly designed to be as easily replaceable as possible.