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It's easier to have a "strive for 0 bugs" policy after you've already built a bunch of features and attracted paying customers. "In retrospect, maybe the strat
by pwinnski 6y ago
It's easier to have a "strive for 0 bugs" policy after you've already built a bunch of features and attracted paying customers.
"In retrospect, maybe the strategy to reach approximate feature parity real fast was not the optimal one."
Or maybe that strategy was, and usually is, the only way to attract paying customers.
How to balance bug-fixes with new feature development is always a trade-off. It's never as simple as "Zero Bug Tolerance." Unless, I suppose, you're writing software for a space ship or deep sea vehicle.