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I'm curious why you'd actually want to go through the pain of using a programming language to do this. I think there's a reason why this isn't popular -- video
by CinematicStudio 6y ago
I'm curious why you'd actually want to go through the pain of using a programming language to do this. I think there's a reason why this isn't popular -- video editing is insanely hard if you want something non trivial, and basically doing this in a programming language is sort of doing Assembly compared to doing C#.
- emaro 6y agoYeah, I'm aware, that this is probably not the most effective way. I'm mainly curious and now I've an opportunity to try it. Chances are, that I return to classic graphical video editing if it doesn't work. I think an instruction video could be possible to 'code', because you can build it with basic shapes, animations and text--if you want to explain something, you need to keep it simple anyway.
- brudgers 6y agoThere’s ffmpeg. It’s scriptable, mature and robust. I think KdenLive generates scripts and then renders from them. Most programming language support for video editing is a wrapper around it.
- CinematicStudio 6y agoI agree you need to keep it simple, for sure. But if you don't have a WhatYouSeeIsWhatYouGet editor, you'll need to regenerate your video countless times until you get it right. That's the only issue I have with it - but clearly, if you wanna do it like this, suit yourself :D As a side note, I'm working on a video editor, and what I'm working on now, is the ability to add shapes (amongst other things :D) and have an insanely easy way to animate them.