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Then you need to use the word "streaming" correctly. Video streaming is not copying data to a different frame buffer. Nvidia with their Optimus technology doesn
by gsich 6y ago
Then you need to use the word "streaming" correctly. Video streaming is not copying data to a different frame buffer. Nvidia with their Optimus technology doesn't call this "streaming". You used the same term for both.
- chrisseaton 6y ago> streaming is not copying data to a different frame buffer That's exactly what streaming means as a technical term: Examples: https://wiki.libsdl.org/SDL_TextureAccess https://wiki.libsdl.org/SDL_TextureAccess https://community.khronos.org/t/streaming-texture/60774 https://community.khronos.org/t/streaming-texture/60774 https://www.khronos.org/opengl/wiki/Buffer_Object_Streaming https://www.khronos.org/opengl/wiki/Buffer_Object_Streaming
- gsich 6y agoNone of these links are related the conversation here. First one is even empty. Neither for "video streaming", nor for frame-buffer (Optimus) stuff. Make up your mind. If I counter your "video streaming" argument, you can't come with "but I meant streaming on the same device" without even mentioning either a technology, or the most important thing there (the frame buffer). Now you want streaming to mean something that is used in game engines. How those 3 links help in making the mining card usable is for you to proof.