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Wow, they really did it. Curious how much of the latter-day mechanics they'll include like runewords, cube crafting etc.
by xkeysc0re 6y ago
Wow, they really did it. Curious how much of the latter-day mechanics they'll include like runewords, cube crafting etc.
- skocznymroczny 6y agoIt will have a key to switch between old and new graphics. They mentioned they don't want to touch the gameplay, not even bugfixes. It's primarily a graphics remaster, the gameplay will stay the same.
- scythe 6y agoSome bugs in D2 and pretty silly. Like how Strafe displays (animation) a 2-frame attack while doing a 3-frame attack. Or how Fend will miss every hit if you trigger a Dodge. Or how the Blaze synergy on Fire Wall just doesn't work. I guess cashing in is supposed to be cheap, and D2 was good enough that I might still play it.
- nivekuil 6y agoIIRC the Fend/Strafe bug is only a visual bug, and you can spam click to restart the actual attack. This may not be true for the vanilla game; it's what I remember from Eastern Sun.
- hellcow 6y agoDon't forget the paladin's charge! Hit it just right and you barely move.
- skocznymroczny 6y agoWell, seems like most people want the original experience, bugs and all. On one hand they are worried that Blizzard will try to improve the experience too much and diverge from the original, on other hand they got used to most bugs/features and consider it part of the original game's soul. Personally, I wouldn't mind having things like unlimited stash and unlimited respecs, which most things add (in singleplayer) by mods anyway.
- uyt 6y agoThey even decided to keep the game logic at 25 frames per second but allow rendering at unlimited frames. This is important to keep all the old game mechanics the same (e.g., for builds aimed at hitting a specific number of frames per attack/cast/recovery). But I wonder how jarring it would be if you're running on a 144hz monitor.