5 ms·
I had a buddy who had gotten to max level poisoning and he would just go around poisoning fishsticks and leaving them innocently on the ground for people to fin
by nickthemagicman 6y ago
I had a buddy who had gotten to max level poisoning and he would just go around poisoning fishsticks and leaving them innocently on the ground for people to find and innocently eat and the die instantly. The amount of crazy things you could do in UO when it first came out was awesome.
- aksss 6y agoIn UO, I once suckered a new player into buying a dragon that wasn't even mine, just with proper timing of pretending to give commands and its natural behaviors. Player was maaaad when realized she'd been taken. But it was kind of neat to realize a whole new dimension of player interaction had opened up with UO. And it scratched a bit of the Ultima 7 itch. At some point the game turned into a grind though, and a lot of players were grinding more than I ever would. The pattern got kind of boring. Have a friend that still plays it though.
- nickthemagicman 6y agoI love that. That's hilarious. I think games now are so focused on providing a slick game experience to everyone, and it make things so predictable and controllable that it takes a lot of the whimsy and delight in discovering something new and unexpected. World of Warcraft is the perfect example of that, it really nerfed a lot of the whimsy out.
- fatnoah 6y agoHah, I was definitely a 1-time victim to a trapped chest in the middle of a forest. My ghost got to watch my corpse get looted. I also remember going all-in on fencing because the super-fast attacks, while not super effective, would give someone enough pause for me to run away. There was some other great stuff, like kiting mobs to town to get killed by guards, being able to keep your bank chest open wherever you went, that one time a guy killed Lord British, etc.