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I wasn't talking about developer choice, I was talking about end user choice. Given that statistic, I think it is pretty obvious that we as developers stand to
by babypuncher 6y ago
I wasn't talking about developer choice, I was talking about end user choice. Given that statistic, I think it is pretty obvious that we as developers stand to make more money on iOS than Android regardless of Apple's 30% cut.
There are a few reasons for the discrepancy though. Someone else already mentioned the higher average quality of apps on the App Store.
One facet is the difficulty involved in pirating iOS apps compared to Android, likely because Apple makes sideloading so difficult. Pretty much any kid can spend 20 minutes searching around on Google and figure out how to get paid games for free on their phone.
Another variable is average user affluence. Apple is popular in developed countries with sizable middle class populations, and they position themselves as more of a luxury brand. Android devices run the gamut from ultra premium to ultra budget, catering to user in every socioeconomic class. Apple users on average probably have more spare cash to spend on apps.