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Ultima VIII was an excellent game and many friends spent hours into the game doing things completely unrelated with the quests. It was such a classic that it fo
by lanevorockz 6y ago
Ultima VIII was an excellent game and many friends spent hours into the game doing things completely unrelated with the quests. It was such a classic that it followed into the Ultima Online which was the first truly successful MMORPG which events went to be copied WOW. Unless you say WOW is also terrible and the end of the Warcraft franchise, no amount of revisionism can change reality.
- pavlov 6y agoAre you thinking of Ultima VII? It was indeed an excellent game where you could do endless things unrelated to the main quest, and was the precursor to Ultima Online (set in the same world, mostly similar game engine). This article is about Ultima VIII, a very different experience.
- fatnoah 6y agoI played every Ultima from IV through UO. I have such fond memories in VII of finagling a cannon into the back of a cart and driving around with my own artillery. Aiming was tough, but it was fun. I had a great time in UO and spend a surprising amount of time making and selling furniture. My career ended when I entered the game, only to discover that a house had been placed on that location and I was unable to open the door to exit. :(
- nickthemagicman 6y agoI had a buddy who had gotten to max level poisoning and he would just go around poisoning fishsticks and leaving them innocently on the ground for people to find and innocently eat and the die instantly. The amount of crazy things you could do in UO when it first came out was awesome.
- aksss 6y agoIn UO, I once suckered a new player into buying a dragon that wasn't even mine, just with proper timing of pretending to give commands and its natural behaviors. Player was maaaad when realized she'd been taken. But it was kind of neat to realize a whole new dimension of player interaction had opened up with UO. And it scratched a bit of the Ultima 7 itch. At some point the game turned into a grind though, and a lot of players were grinding more than I ever would. The pattern got kind of boring. Have a friend that still plays it though.
- nickthemagicman 6y agoI love that. That's hilarious. I think games now are so focused on providing a slick game experience to everyone, and it make things so predictable and controllable that it takes a lot of the whimsy and delight in discovering something new and unexpected. World of Warcraft is the perfect example of that, it really nerfed a lot of the whimsy out.
- fatnoah 6y agoHah, I was definitely a 1-time victim to a trapped chest in the middle of a forest. My ghost got to watch my corpse get looted. I also remember going all-in on fencing because the super-fast attacks, while not super effective, would give someone enough pause for me to run away. There was some other great stuff, like kiting mobs to town to get killed by guards, being able to keep your bank chest open wherever you went, that one time a guy killed Lord British, etc.
- thom 6y agoI remember really enjoying playing marbles in Ultima VIII. Also being able to climb meant the world felt much more explorable than other games. Somehow I remember the game fondly overall, despite never bothering to finish.
- mrits 6y agoUltima IV and XIII are both in my favorite games of all time. They are very different but I thought XIII was the coolest game I had ever played at the time. My first CD-ROM game as well.