4 ms·
I can see why they took the risk to change with the times. Spending 4+ years to create a game targeting the (at the time) smallest audience doesn't sound like a
by depingus 6y ago
I can see why they took the risk to change with the times. Spending 4+ years to create a game targeting the (at the time) smallest audience doesn't sound like a great business venture. Though maybe they should've made it an Ultima spin-off like Underworld, instead of the official VIII.
Interestingly, we've seen some great success stories of franchise games shifting play style. Off the top of my head: Yakuza 7 Like a Dragon, Final Fantasy VII Remake and FFXV.
- haolez 6y agoI think the biggest success story of a shifting play style is GTA. The first ones were 2.5D games with a very different feel.
- mywittyname 6y agoFF7R... :( It sold well, so I guess it is technically successful, despite not really feeling successful in terms of being a better game.