2 ms·
> But then, for the eighth game in the mainline Ultima series, Origin decided to try something just a little bit different. They made a game in which you played
by blibble 6y ago
> But then, for the eighth game in the mainline Ultima series, Origin decided to try something just a little bit different. They made a game in which you played a thoughtless jerk moving on rails through a linear series of events; in which you never went to Britannia at all, but stayed instead on a miserable hellhole of a world called Pagan; in which you spent the whole game adventuring alone (after all, who would want to adventure with a jerk like you?); in which the core mechanics were jumping between pedestals like Super Mario and pounding your enemies over the head with your big old hammer.
ah, so this is where Blizzard got the idea for the travesty that is modern World of Warcraft
- andi999 6y agoActually Ultima 7 serpent Isle also felt like being on rails (didn't finish it), maybe later it's better.
- Klwohu 6y agoSI was also clearly unfinished on release, presaging Pagan's disastrous debut. And it was never properly finished, either. http://hacki.bootstrike.com/english/nitpicks_u7si.htm http://hacki.bootstrike.com/english/nitpicks_u7si.htm