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It's not perfect, but I think Rust's approach is the best one yet. > Any error system that handles all errors the same way will fail because there are some err
by brundolf 6y ago
It's not perfect, but I think Rust's approach is the best one yet.
> Any error system that handles all errors the same way will fail because there are some errors we can ignore, and some errors we must not ignore.
Rust has separate categories for these two things. Panics cannot be handled, which pushes the author to use them sparingly. Results must be handled (or explicitly elevated to panics, in a way that's easy to track down later).
The main weakness of this system, imo, is that the thrower, not the caller, decides whether or not a given error must be handled, and sometimes the answer is "it depends on what the consumer is doing".
That said, the powerful (mainly, no-implicit-null...) type systems that are starting to become prevalent prevent a lot of cases that would have been errors 20 years ago from existing in the first place. In modern typed languages an error is almost always a genuine IO/environment anomaly, which means there are a lot fewer of them to handle in the first place.
Edit: The other big weakness of Rust's system, as mentioned in the article, is the jumble of all the different disjoint Error types. I think the core issue here is that Rust doesn't have ad-hoc union types. I.e. if you want to say "this value is of type X or Y or Z", you have to declare a new enum somewhere, and embed your possible types in each branch, and that's a lot of ceremony at each point where you bubble up a different possible type of error. I understand why Rust's enums are static, though, I wonder if there's a place for some sort of heap-allocated ("dyn?") solution that allows any combination of possible types.
Edit 2: Actually this probably wouldn't be possible because there would be no way to distinguish the union, because Rust carries no type info at runtime. Maybe there could be syntax sugar for anonymous enum types declared inline?
- mlindner 6y agoOne of the biggest issue with Rust’s panics is there’s many times when you must never panic. For example in an OS, when trying to save your crucial data to disk, in real-time code where panicking would maybe kill someone in the real world, etc
- kibwen 6y agoI don't really understand this criticism, because there's no good alternative. Every language is capable of producing invalid states that the programmer did not intend; consider `x / user_input()`. (Unless literally every possible invariant of the program is expressed in the type system, which is not something that we have figured out how to do at scale and not something that even the most type-heavy of the popular languages come anywhere close to.) And once you're in an invalid/unanticipated state, you either crash or you don't. Of the two options, the latter is far worse (On Error Resume Next, anyone?), and is just as likely to lose data/get someone killed.
- masklinn 6y ago> I don't really understand this criticism, because there's no good alternative. There's the option of surfacing the panic-ability of a function in the same way the constness is surfaced, which would allow some subsets of the code to ensure they won't call a possibly-panicing thing, even at the cost of convenience.
- a1369209993 6y agoIn the cases where the problem is actually panicing (ie, a non-total function) rather than your choice of core-dumping code, lack of panic-ability is strictly insufficient - `while(1){/*busy-loop*/}` is exactly as bad as `panic();`, and what you actually need is not "must never panic", it's "must make forward progress within some (not necessarily rigorously defined but) small amount of time". That doesn't have anything to do with panic besides that `panic` would be declared as `fn(string)->noreturn[takes_upto: (infinity * seconds)];`, rather than just `fn(string)->noreturn`. (And really, noreturn ought to be enough to infer that on its own.)
- masklinn 6y ago> lack of panic-ability is strictly insufficient Sure. It is also by far the largest risk you face, so would solve a good 4 or 5 nines if the issue. > And really, noreturn ought to be enough to infer that on its own. noreturn only works for functions which never return. Most panicking functions do return, just not all the time.
- a1369209993 6y ago> noreturn only works for functions which never return. Most panicking functions do return, just not all the time. Sorry, I meant that any function that was noreturn could be inferred to take up to forever to return (since it always takes forever to return, since it never returns). Then, any function that calls such a function (in a non-DCEed position) can be inferred to also take up to forever to return (even though it might take less than that), because some possible code path through it (it's up to X amount of time to return) takes forever due calling a function that takes forever.
- brazzy 6y ago>The main weakness of this system, imo, is that the thrower, not the caller, decides whether or not a given error must be handled, and sometimes the answer is "it depends on what the consumer is doing". So... exactly the same problem that Java's checked exceptions have?
- dralley 6y agoExcept more ergonomic and less verbose, usually.
- masklinn 6y ago> So... exactly the same problem that Java's checked exceptions have? Well yes, but also no because Java's checked exceptions have issues which go way beyond that. Hell I'd say this is not an issue because of the other issues. In Rust the thrower decides whether the error must be handled, but the default is "yes", and it's the overwhelmingly common decision. Panic is the exception (or multiple APIs are provided). Rust also provides easy way to convert errors to panics, and syntactic sugar to convert between error types. In Java, the classifications were much less stark, and thus more arbitrary, some exceptions were checked, others were not, but there was little rhythm or reason about it. Furthermore, there was little to no ability to abstract over checked exception, and the statement-oriented nature of the language made both converting checked to unchecked or converting between different checked exception types a chore. The verbosity and horrible ergonomics of java's checked exceptions is where the problem always lied, really, with the seemingly arbitrary nature of the classification coming in at third.
- zaphar 6y agoErrors are a part of the API. I'm not sure why we keep thinking we need to treat them differently. We don't complain when we have make decisions based on or transform data that is passed to us from a function or method. We just handle the data. Errors are just more data. The correct thing here is to correctly model your Error domain and map errors you don't control to Errors that you do. In the Java Checked Exception case the Throws clause only grows because everyone is trying to ignore the errors and make somebody else handle it. I would argue that in Rust the explosion of different generic error handling mechanisms is also laziness and a desire to not handle the other half of the API's you are handling.
- caffeine 6y agoAlso, panics can be caught, and now that ppl write a lot of async code, many panics do get caught by default. So it's just a Java RuntimeException now, buried deep inside the dependency tree layers down..