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> They're obviously going to test the firmware against common workloads. They can only test against pre-existing software. If they start penalizing uncommon wo
by Const-me 6y ago
> They're obviously going to test the firmware against common workloads.
They can only test against pre-existing software. If they start penalizing uncommon workloads, this kills innovation in many areas, videogames included.
In one of my projects I'm using GPGPUs for complicated optimizations in CAM/CAE. I don't use any libraries/frameworks. From nVidia's point of views, my compute shaders are extremely uncommon workload. Unwanted too, because I skipped CUDA and their vendor lock-in.
- rubatuga 6y agoJust use a floating point op and it'll probably be never picked up as hashing.
- neurostimulant 6y ago> If they start penalizing uncommon workloads, this kills innovation in many areas, videogames included. I'm not too worried about that. Nvidia has track record of releasing driver updates to address issues in end-user applications. If a legitimate application got accidentally flagged, people will report it and nvidia will whitelist them.
- Const-me 6y ago> people will report it and nvidia will whitelist them That approach doesn’t work in general. Look at “Manage 3D settings / Program settings” in nVidia’s control panel. They only have presets for very popular software like Adobe After Effects or Premiere, benchmarks like 3D mark, or AAA videogames.
- deleted 6y ago[deleted]