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Is it even in theory possible to produce silicon that does not perform well on crypto operations while allows 3D to run at full speed? Or do they simply rely on
by tus89 6y ago
Is it even in theory possible to produce silicon that does not perform well on crypto operations while allows 3D to run at full speed? Or do they simply rely on the same underlying operations?
- leetcrew 6y agowouldn't hashing be mostly int operations, while 3D graphics would be FP32? I dunno if they still do this, but nvidia used to artificially limit the rate for other float widths on geforce parts to segment the market.
- monocasa 6y agoThere's plenty of integer ops in games these days. They do pretty arbitrary computation in compute shaders.