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This slide show seems to be more of an effort to distort common and well-accepted applications of motivational psychology as originating from games. Of the five
by Darmani 19y ago
This slide show seems to be more of an effort to distort common and well-accepted applications of motivational psychology as originating from games. Of the five game mechanics listed, probably only one (points) originated in games: I collect every time I go to the grocery store, receive feedback every time I touch a hot stove, make an exchange (almost) every time I speak, and customize every time I go to a restaurant and ask for chicken instead of turkey. You could probably absorb these lessons as applied to software a lot better by analyzing the reinforcers present in EBay and the other sites mentioned than by thinking of games.
There's probably a lot more to learn from what I expected this article to be: An in depth discussion of how game theory applies to web applications.