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No, they mentioned entering a "semi-game" niche, which is vague other than maybe targeting groups like airsoft enthusiasts.
by andrewzah 6y ago
No, they mentioned entering a "semi-game" niche, which is vague other than maybe targeting groups like airsoft enthusiasts.
- capeterson 6y agoI'm not the best reader in the world, but I interpretated "semi-game" as in they're attempting to break into the game hunting market. Within the context of the article though, that seems to be too charitable of an interpretation, lol.
- deleted 6y ago[deleted]
- dragonwriter 6y ago> they're attempting to break into the game hunting market They are already in that market, and the MP-155 shotgun (of which the new Ultima is a variant) is apparently one of their popular products in that market. But they've explicitly pointed to video game inspiration in its design, so I think the “game” in “semi-game” is a reference to that (though I think this is still in the hunting market, their are just trying to make it more videogame-like and social-media-friendly, to attract a less traditional market.)
- dragonwriter 6y ago> No, they mentioned entering a "semi-game" niche, which is vague other than maybe targeting groups like airsoft enthusiasts. Since it's a variant of a popular sport hunting shotgun, I think the reference is to gamifying hunting (or maybe target shooting). I don't think “airsoft, but with a smart shotgun” is a game likely to be a viable market outside dystopian fiction. (Though if this does reach the market in significant numbers, I can't imagine it avoiding being very publicly used in shocking ways specifically enabled by its electronic integration.)