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Hi sawyer, Social discovery is not just about social proof but also about getting signal from noise. With 70k games and growing knowing what games your friends
by immad 15y ago
Hi sawyer,
Social discovery is not just about social proof but also about getting signal from noise. With 70k games and growing knowing what games your friends are playing is a great way of decided what games to try out. Price cost of games may be low but no one has time to try them all out.
Check-ins are more of a broadcast mechanism rather than a gamifying one. Some users check-in for badges but a lot do it for broadcasting to the community. We are going to be providing more value to check-ins by also recommending games from them. Did you get a chance to try it out?
- yesimahuman 15y agoI have tried HayZap before but I don't think I checked in. Have you guys considered doing away with signups at first, and just using my location? Then you could recommend games based on how many users around you play it (or just in general) without having to get my friends involved and for me to think I'm leaving the game I played to sign up.
- sawyer 15y agoNot yet; however I appreciate the reply! You're right, no one has time to try every game released; however don't you feel that the generic store rankings already do a pretty good job filtering out the noise? I'm not saying your product will have no value, just that for me personally I can't see it being a huge improvement over the existing filtering mechanism (genre specific app store ranking).
- what 15y agoIf you rely on genre specific ranking won't you only end up exploring genres that you recognize and are already familiar with? What if it could expose you to games that you actually enjoy but are in genres that you wouldn't have considered exploring.