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The beauty of both mediums is in the compression. Text is that it's highly compressible while also being highly compressed (and lossy) info already. To make te
by andagainagain 6y ago
The beauty of both mediums is in the compression.
Text is that it's highly compressible while also being highly compressed (and lossy) info already. To make text we have to filter our own ideas, and then to interpret text we have to add a bunch of info back from context.
Pictures have the same tricks up their sleeve. Bitmaps are great but inefficient. If we put it through a lossy compression, it's a lot better. If we make it semi procedurally with a vector file, it's even better. How far can we take a compressed procedural file though? Well.. .kkreiger was about 97 KB, and stores a full 3d shooter. For a meg, you could store 100 such full games. https://en.wikipedia.org/wiki/.kkrieger https://en.wikipedia.org/wiki/.kkrieger
Text isn't best in every way. With clever design we can use all the same principles that make text efficient, and make other types of data more efficient. It is a very good default though.