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Going from Google maps reading you directions to seeing a heads up display with a big arrow pointing to your destination in your vision is a big leap. Similarl
by fossuser 6y ago
Going from Google maps reading you directions to seeing a heads up display with a big arrow pointing to your destination in your vision is a big leap.
Similarly being able to pull up metadata on anything by looking at it and gesturing or turning things on and off by looking.
I think an AR interface is the next big jump whenever the technology gets good enough. Everything we're dealing with now is laying the ground work for pieces of it, but we don't have the killer hardware to make the UI really great.
- supermatt 6y ago> Going from Google maps reading you directions to seeing a heads up display with a big arrow pointing to your destination in your vision is a big leap. HUDs and HMDs have provided this specific usecase long before google maps existed (~1980s). Obviously it wasnt immersive AR (which we still don't have), but it was still an indicator in your field of vision
- im3w1l 6y agoWe are all waiting for the "iPhone moment" - when it goes from existing to being a good experience.
- tinus_hn 6y agoAlas, Steve is no more and people who can realize ‘iPhone moments’ are far in between.
- flohofwoe 6y agoHUDs have an even longer history back to WW2 fighter airplanes. They didn't project much more than the gun recticle, but they were real optical HUDs displaying dynamic information. IMHO helmet mounted displays from the 90's(?) and later can be described as immersive AR displays, e.g. they don't just display information "floating in the air", but they can overlay information on top of real world objects. Disclaimer: flight-simming armchair pilot speaking ;)