4 ms·
I’ve read that the reason is to extend playtime for as long as possible to limit resale market. Maybe with the advent of digital purchase (and the death of sel
by josho 6y ago
I’ve read that the reason is to extend playtime for as long as possible to limit resale market.
Maybe with the advent of digital purchase (and the death of selling your used copy) we’ll see a return to designing games for fun.