3 ms·
I was in a similar journey while working on my startup ToonClip.com which deals heavily with graphics. There are 2 different areas. One is the geometry and th
by 100-xyz 6y ago
I was in a similar journey while working on my startup ToonClip.com which deals heavily with graphics.
There are 2 different areas. One is the geometry and the math. Second is the libraries that make the graphics.
What was fun for me, was thinking of an idea eg. make a circle move along a given path. Then evaluating the different libraries to see how to achieve it. Then, when the libraries themselves needed modification, jump into the mathematics, geometry and algebra. I did not read books but just looked up articles and videos that cover the topics of interest.
Its a lot of fun that combines math, art and programming.
Wish you lotsa success and fun :-)
- Flex247A 6y agoThanks!