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In my estimation it's apples and oranges. When it comes to game logic, Twine is basically just a platform for running JavaScript. Ink, on the other hand, is a
by indigochill 6y ago
In my estimation it's apples and oranges. When it comes to game logic, Twine is basically just a platform for running JavaScript.
Ink, on the other hand, is a scripting language, and although you can play raw Ink scripts, it's really designed to integrate into graphical games (after all, it's what powers all of Inkle's games). I'd say in the IF world, it's much closer to Inform 7 than Twine.