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I look at the imperative programming model as the escape hatch, and I'm focusing first on data. My next step is to build UIs and look into AI. For instance, I'
by mathgladiator 6y ago
I look at the imperative programming model as the escape hatch, and I'm focusing first on data. My next step is to build UIs and look into AI.
For instance, I've build the entire back-end for Battlestar Galactica ( https://boardgamegeek.com/boardgame/37111/battlestar-galactica-board-game https://boardgamegeek.com/boardgame/37111/battlestar-galacti... ). I can't release a product around this as the IP is not mine, but it is a good foil. I play a bunch of games, and it's hard to boil down every game into a concrete set of rules.
So, my strategy relies first on getting (1) data synchronization, (2) privacy, (3) multi-user transaction flow , and (4) durability of state on solid ground. Once the foundation is good, and the foundation can grow into other domains (like converting Excel worksheets into web apps) then I can ask what models, idioms, and ideas do I want to layer on top of it.
The hard part, it turns out, after the back-end works is getting a usable UI. This is my current focus, and I hope to have results sometime this year with my silly approach.