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I think he's trying to say that there's art in simulation, in taking complex real life phenomena, turning them into simple math, making a computer run that math
by warbaker 6y ago
I think he's trying to say that there's art in simulation, in taking complex real life phenomena, turning them into simple math, making a computer run that math, and giving a person a way to interact with it.
Some games today do this, but it's rare.
Game systems being treated as art (as opposed to the story/visuals/sound) is rarer still.
Incidentally, the reason he chose to present simple formulae in the post was that he wanted to show elegant simplicity, not dazzle with mathematical wizardry.
Regardless, you don't need to dunk on someone who is already dunking on himself, hard, harder than most of us are even capable of, just because in your opinion he isn't doing it in quite the right way.
- warbaker 6y agoTo me, there can be almost a . . . cuteness to good simulation. It's a small, holdable version of something big, like a tiny stuffed giraffe.