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>Well he does say: >> Perhaps I missed something, but most of my friends have been on the lookout and I have had a number of games referred to me; none of them
by macspoofing 6y ago
>Well he does say:
>> Perhaps I missed something, but most of my friends have been on the lookout and I have had a number of games referred to me; none of them came close to Balance of Power in algorithmic sophistication.
Isn't that indicative of his problem. For all his talk about caring about a particular game design philosophy so much so that he devoted decades to talking about it, he's not even aware of what's out there. Why are his friends suggesting games to him? Why isn't he referencing games like EU4 or Victoria II and breaking them apart and pointing out in which way they differ from his design philosophy? But he's not excited about the field or ideas that come from others because he figured out the right answer in the 1980s ... and it's on everyone else to acknowledge this.