4 ms·
He is a literal legend in the field of gamedev. 1. He made some commercial and critical successes. 2. His writings are studied in game design academia. 3. His
by speeder 6y ago
He is a literal legend in the field of gamedev.
1. He made some commercial and critical successes.
2. His writings are studied in game design academia.
3. His reason to pursue what he is pursue, is a good one, he gave some awesome speech on GDC about it when he was about to quit the normal industry and attempt this, long story short, he is upset with the AAA-style games and wanted the game industry embrace the fact they can make interactive art, and should take more risks.
4. He created GDC in first place!
By the way, his goal is not completely nuts, "AI Dungeon" for example is close to what he wanted, he has a text to explain why he doesn't consider it a fully valid attempt though: the fact it is entirely AI generated using deep learning, what he wants is to create a tool that the end result is like AI Dungeon (For players) but that is actually some kind of authoring tool, where game designers can actually be creative and create something fun.
I personally think his goal is a cool one but I have no idea how to make it possible without heavy-handed AI in the middle.