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I am a developer but you guys are speaking a foreign language from my perspective in this thread. Where can I learn about graphical programming for the Pi, or
by reasonabl_human 6y ago
I am a developer but you guys are speaking a foreign language from my perspective in this thread. Where can I learn about graphical programming for the Pi, or are you guys well versed in game programming in general and applying it here? Sounds like an interesting skill set and challenge
- wxkn 6y agoTry out an introductory OpenGL tutorial. There are many out ther. Just drawing a square will be a good lesson
- FillardMillmore 6y agoSeconded, I too would like resources to learn more about this topic. Spend most of my time with business logic.
- wheybags 6y agohttps://antongerdelan.net/opengl/ https://antongerdelan.net/opengl/ is a decent resource for learning opengl (the author was a TA in my graphics course in college :D). And I do think it's worth Lear ing opengl over vulkan today. Vulkan dials the api complexity up to 11. If you're happy with windows only, then directx 11 would be a good choice too, but I don't have a good reference off hand. The problem with graphics programming is that really you need to learn two things simultaneously: how 3d graphics are rendered, and how to use a GPU api. They can both be a significant thing to learn alone, and the complexity of cramming the two into your brain together makes things hard.