3 ms·
is it more stressful working on games than in the corp world?
by fnord77 6y ago
is it more stressful working on games than in the corp world?
- deleted 6y ago[deleted]
- BossingAround 6y agoAsk CDPR developers.
- skeeter2020 6y agoof course it's going to vary, but yes. I don't know if the new development model of "hit release date and fix everything after we sell the DLC" has made this better or worse.
- SeanBoocock 6y agoI have never had a job that wasn't at least games adjacent, but I expect the comparison is not that clear. There is a huge diversity of commercial game development, just as there is for commercial software development generally. On average game development is probably more stressful because: it is an entertainment product in addition to being a piece of software; the funding models for independent game developers are often project based, which can lead to a lot of instability. There are corners of game development that are more "chill" than others. Studios doing work-for-hire for other projects can build sustainable businesses. People in the "serious" game and simulation space seem to have a pretty normal work experience. Likewise shared tech teams at the biggest publishers/developers are more insulated from business variability and shifting project deadlines.
- robotnikman 6y agoIt seems like bigger game companies push for lots of crunch and are more stressful, while smaller companies and indie dev teams are more relaxed. This is all anecdotal from interviews, news, etc that I've seen.