4 ms·
Good read: https://qz.com/911737/silicon-valleys-gender-gap-is-the-result-of-computer-game-marketing-20-years-ago/ https://qz.com/911737/silicon-valleys-gender-
by robin21 6y ago
Good read: https://qz.com/911737/silicon-valleys-gender-gap-is-the-result-of-computer-game-marketing-20-years-ago/ https://qz.com/911737/silicon-valleys-gender-gap-is-the-resu...
Basically comes down to personal computer games marketed to boys in the 80s.
> Advertisers sold games to boys because boys were the ones buying them
https://qz.com/911737/silicon-valleys-gender-gap-is-the-result-of-computer-game-marketing-20-years-ago/ https://qz.com/911737/silicon-valleys-gender-gap-is-the-resu...
So there we have it. Girls didn't have access to computers so they were less skilled when coming to college, and the intro courses prioritized prior coding skills, and they didn't have them, lost confidence, abandoned industry.
So its actually rationale explanation, and really not sexism (shock!).
What did girls do while boys were gaming? If a girl had a brother in a household with a computer, why didn't they use it? Was it sexist parents / gender stereotyping?
If women want to code, all they have to do is...code. It really doesn't make sense to blame men here.