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I've recently done a "deep dive"(ok just lots of thinking and trial and error) on using SVG or CSS for my to be released card game - (Think Monopoly Deal). Man
by rawoke083600 6y ago
I've recently done a "deep dive"(ok just lots of thinking and trial and error) on using SVG or CSS for my to be released card game - (Think Monopoly Deal).
Man oh man what a rabbit hole. I went back and forth on implementing mostly the GUI with CSS to mostly the GUI with SVG and now BACK to having mostly CSS as opposed to SVG's.
Biggest problem is the blurriness ! "Scaling a playing card with text down (transform:scale|scale3d etc... ) - just ends up looking blurry. These are vanilla html-based-svg I 'coded' by hand.