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This is probably a hot take, but I don't think standard libraries should contain a random number generator. There is no globally correct choice of PRNG algorit
by ThomasWinwood 6y ago
This is probably a hot take, but I don't think standard libraries should contain a random number generator.
There is no globally correct choice of PRNG algorithm. If you need randomness, you should ask what kind of randomness - cryptography wants secure, Monte Carlo methods want fast, games can often benefit from N-dimensional equidistribution, etc. - and find a library specialised for that use case. A standard library function that nobody uses because there's always a better alternative elsewhere is a bad standard library function.