3 ms·
> Then we’ll end up with a csprng getting used in a tight loop iterating over every pixel in a raytracer... Which will then be conspicuous enough for the devel
by zrm 6y ago
> Then we’ll end up with a csprng getting used in a tight loop iterating over every pixel in a raytracer...
Which will then be conspicuous enough for the developer to notice and fix it.
> “Lazy people who don’t want to type” are not the sort of people I want writing the code I might use or interact with that requires cryptographically secure random numbers...
Bad news though.