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it was easy to reason about. It was basically a canvas and UI components wired with callbacks. It didn't have the state management stuff of Redux but it was dea
by abraxas 6y ago
it was easy to reason about. It was basically a canvas and UI components wired with callbacks. It didn't have the state management stuff of Redux but it was dead simple to reason about anyway despite everyone rolling out their own "state" objects.
But the whole idea of mutating UI by changing the DOM via a script is a pile of needless complexity for 99% of the apps out there. A simple canvas with GUI components that fire callbacks would be way easier for most developers to work with.