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Just imagining the next wave of indie games with hyper-realistic humans with subsurface scattering in low-poly, cell shaded environments
by tekromancr 6y ago
Just imagining the next wave of indie games with hyper-realistic humans with subsurface scattering in low-poly, cell shaded environments
- dbish 6y agoThat actually sounds like it could be interesting in the right game. Kind of a dreamscape feel