3 ms·
I don't think you can create constraint-based system with 'artist hours'. Just like you can't create realistic 2D face generator without a GAN. It has to be bas
by Geee 6y ago
I don't think you can create constraint-based system with 'artist hours'. Just like you can't create realistic 2D face generator without a GAN. It has to be based on samples of real people. There exists lots of generators, such as Daz3D, but you can't create realistic results in these because of their simplistic model. I haven't tested this yet though, so I might be assuming things.
- Arelius 6y agoI think you are just assuming things. I think most likely this is exactly like a lot of existing generators, such as Daz3D, but with a lot more work put into them. Especially regarding the material model, hair, animation morphs and the like. Just look at the rig controls, it's exactly a better, and more polished version of rigging controls that have been used in animation studios for years. I think they are just doing what everyone else is doing, but with just a ton more money.
- bvoq 6y agoIt’s a sims 4 type character generator, no AI needed.