4 ms·
As someone who spent quite some time with MMORPGs, I think a huge problem is the neccessary time investment to get a lot of the "more interesting stuff" going.
by archi42 6y ago
As someone who spent quite some time with MMORPGs, I think a huge problem is the neccessary time investment to get a lot of the "more interesting stuff" going. In other words: A MMORPG usually is equivalent to the epic pen&paper campaign that can take your group years to finish. You don't want to do that as a fun event. What you want is the quick "one shot" equivalent, a kind of MMORPG which you can "finish" in an evening.
It's just a comparison. Obviously you're not going to do a pen&paper RPG with a group of 20 to 500 people (we did 20 once, it was... uhm... interesting?).
- LinuxBender 6y agoFor sure. I was thinking of things more like World of Warcraft and everyone create a new character, all starting in the same area. And for those with accounts, just create an alt. Each team would need one existing player to explain what is going on. But I could see people not wanting to download a 50+GB game and you can only play for free to level 20 or 30 I think.