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I can share my idea, but I have not been able to convince anyone to do this. I would find a MMORPG or similar type game that has concepts of groups, teams, gui
by LinuxBender 6y ago
I can share my idea, but I have not been able to convince anyone to do this. I would find a MMORPG or similar type game that has concepts of groups, teams, guilds, etc.. and then find challenges, quests, tasks that require teamwork or that can have multiple teams competing against one another. The game should have a chat system that aligns with those team structures. There are probably free-to-play games that carry some of these concepts.
I agree with others that this should be done during work hours. I do not show up to team or company events that are on my time.
- archi42 6y agoAs someone who spent quite some time with MMORPGs, I think a huge problem is the neccessary time investment to get a lot of the "more interesting stuff" going. In other words: A MMORPG usually is equivalent to the epic pen&paper campaign that can take your group years to finish. You don't want to do that as a fun event. What you want is the quick "one shot" equivalent, a kind of MMORPG which you can "finish" in an evening. It's just a comparison. Obviously you're not going to do a pen&paper RPG with a group of 20 to 500 people (we did 20 once, it was... uhm... interesting?).
- LinuxBender 6y agoFor sure. I was thinking of things more like World of Warcraft and everyone create a new character, all starting in the same area. And for those with accounts, just create an alt. Each team would need one existing player to explain what is going on. But I could see people not wanting to download a 50+GB game and you can only play for free to level 20 or 30 I think.