7 ms·
Ironically, I now find industry drama to be more engaging than many high-profile games. >On the other side of the war, a very vocal subset of the gamers is tre
by Bakary 6y ago
Ironically, I now find industry drama to be more engaging than many high-profile games.
>On the other side of the war, a very vocal subset of the gamers is treating gaming as the only purpose their lives have, and will viciously attack developers personally with death threats and doxxing, or review-bomb even unrelated games into oblivion if the game publisher did something wrong. Which will hardly affect the giants at all (what will you do, not buy the next game from a popular series?), but can crush indie developers. Not to mention the whole work culture that expects any game developer to work 80h per week for less pay because you "love gaming".
It bothers me that so many dysfunctional people occupy so much space in gaming culture, but it is a fundamental feature of the hobby given its structure, consequences, and accessibility.
That said, there has never been as much absolute human activity focused on making high quality games in positive settings. It's just that there are so many projects around that just getting an understanding of the market and which games would give you memorable experiences requires hours of research and discovery. Don't let the negative aspects that get disproportionate air-time color your perception exclusively.