3 ms·
I'm curious, how would you store data about the maps of these worlds? Is there a certain format that's needed? I imagine it couldn't just be a 2D array, or if s
by cableshaft 6y ago
I'm curious, how would you store data about the maps of these worlds? Is there a certain format that's needed? I imagine it couldn't just be a 2D array, or if so, it would need to be a lot larger than a normal map and you wouldn't check all cells.
- zenorogue 6y agoThe data storage structure are explained here: http://roguetemple.com/z/hyper/dev.php http://roguetemple.com/z/hyper/dev.php And algorithms for the procedural generation are indeed quite challenging (as you noticed, you cannot just work on all 10^7000 cells).
- cableshaft 6y agoAwesome, thanks for the link.